Red Active 7 years, 4 months ago

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  • Red
    @james1562

    Dark Vampire (bird)

    Morning
    Attacks a bird and gets a critical hit with a % chance

    Night
    Attacks a bird an sleeps them with a % chance.

    Darkness
    Shields an ally and increases their def % and increases the chance of an atk attacking them to miss with a % chance.

    Running Blood
    Heals all allies if you get a critical or sleep a bird by 15%.

    Immortality (passive)
    Revives after X turns. Any normal attack won’t kill and you’ll heal if attacked by a normal atk. (crit, continuous dmg will kill the vampire)

    Red
    @james1562

    Matilda

    Valkyrie

    Swan’s Attack
    Summons a swan to atk. Leaves an effect (3 turns) that makes any ally who killed the enemy heal by 50%.

    Peace
    Heals all birds and elongates the time of helpful effects and decreases the time of harmful effects.

    Red
    @james1562

    Hal

    Ninja (lucky coins)

    Shuriken Storm
    Throws a ninja star to one enemy. This attack will also attack the enemy with the 2nd most health and will jump to the enemy with the least health with a % chance. Land continuous dmg for 1 turn.

    Stealth
    Shields all birds. All enemies have a % chance for their atk to miss. Fills up rage bar by % if missed.

    Red
    @james1562

    Bomb

    Pirate King

    Onslaught
    Attacks an enemy and stuns them with a % chance for 1 turn. Increases your atk power by % if you stun the enemy for 3 turns.

    Great Friends
    Increases the atk power of all allies by %. All attacks have a % chance to stun an enemy. If an ally stuns an enemy they’ll heal themselves by %.

    Red
    @james1562

    Red (lucky coins)

    Archangel (should look like a hood with big wings on the back)

    Punishment
    Attacks an enemy with burning flames. The damage increases by the enemy’s helpful effects. This attack has a % chance to bring the attacked enemy’s health down by % of their MAX hp.

    Holy Sanctuary
    Greatly increases the def of all birds (lasts 3 turns) additionally elongating the time of helpful effects by 1 turn.

    Red
    @james1562

    Night Sylph (bird)

    Sleeping Spirit
    Attacks a bird sleeping them with a 30% chance.Anyone attacking the sleeping bird will wake up the bird.

    Nighttime
    Brings night to all birds doing X dmg. Sleeps birds with a 50% chance and steals a helpful effect with a 20% chance.

    Eternal Sleep
    Makes all sleeping effects last until the effect is done. Means that anyone who attacks a sleeping bird will not wake them up if using this skill. Lasts for 2 turns.

    Red
    @james1562

    Dark Golem

    Earth Smash
    Attacks a bird and stuns them with a 20% chance.

    Greater Defense
    Increases the def of ally pigs by 20%

    Reflective Rock (passive)
    Reflects back taken damage by 20%

    Red
    @james1562

    Great ideas

    Red
    @james1562

    @mvnla2 I agree with both of those ideas especially the first one. I hate getting the same old set item every roll (I’m using the full bar, friend roll glitch or whatever it’s called) and since I don’t use facebook Piggy McCool is my only friend so I only get to roll 1 time a week and all I’ve gotten is 6 paper, and 6 “The Slings.” They should stop giving us the same item in the same level we can only roll it once a level.

    And I hope they put a confirm button like you said. Nobody likes accidentally spending their money on something they don’t want.

    Red
    @james1562

    On my leaderboard I saw players at levels 5-8, I’m level 20, they all have 0 points and no name.

    Red
    @james1562

    @partshade I never said she was perfect. Yes I know she is useless against enemies that dispel so that’s why I don’t use her against them because it would be annoying having to connect spirit links all the time then they get dispelled, I only connect the spirit links to the bird that needs it. If you don’t like rainbird then use Spies instead.

    Red
    @james1562

    @partshade. If paired with the right team it can be the best out of all her headgears. I used her with Paladin and Rainbird and she’s amazing. If everybody is linked rainbird will heal each bird 3 times, and paladin will heal each bird 1 time in total it would be about 400 health for each bird. (I’m level 20)

    Red
    @james1562

    I think it’s something like this,

    If MATILDA attacks a pig and the other birds attack the pig SHE attacked they will regain 5% of their maximum health.

    Red
    @james1562

    I don’t know if this has mentioned but I’d like to not get the same legendary item in the same level. I have 3 “The Slings” with the same stats since they were dropped 3 times in the same level.

    As I said before a PVP arena would be a good idea (Imo) because the caves are so hard and the only things left to do are castles and levels, and the levels are too easy and they get easier the stronger you become.

    Different level modes. There should be a normal, medium, hard, and extreme mode for all the levels.

    Red
    @james1562

    My high score is 2 with the triple chances, I got a phoenix feather and a chronometer same as last week now I have two of each. T.T

    Red
    @james1562

    Air Pig

    Air Tornado
    Attacks all birds with a tornado. Steals a helpful effect from a bird.

    Air Blow
    Blows a bird with air and does X damage. Stuns the bird with a 60% chance.

    Airbender
    Attacks all birds and goes again 3 times.

    Fast Pig
    20% chance to go again.

    Red
    @james1562

    Earth Pig

    Landslide
    Attacks a bird with a landslide and gives them continuous damage for 4 turns.

    Absorbing Rocks
    Creates a rock around a pig that absorbs damage and increases attack power by 15%.

    Wall of Rock
    Shields all pigs with a rock that increases their resistance by 50%. 30% chance to get no damage made to a pig.

    Diamond (automatic effect)
    Takes no damage at all with a 30% chance. If a bird made no damage the bird gets stunned for 1 round.

    Red
    @james1562

    Water Pig

    Tidal Waves
    Attacks all birds with a strong wave. Heals by 40% of the damage made.

    Cleansing Waters
    Heals all pigs by X and removes all harmful effects on them.

    Hail Storm
    Attacks all birds with a hailstorm. 40% chance to freeze/stun a bird and pig heals by X.

    Reflecting Waters (automatic effect)
    Takes 35% less damage, reflects the damage made to the attacker with a 30% chance

    Red
    @james1562

    Fire Pig

    Wild Fire
    Creates a wild fire that does X damage to all birds and gives them continuous damage for 3 turns.

    Combustion
    Everyone’s attack power is increased by 30% (including birds) and all the pigs get their harmful effects removed.

    Meteor
    Strikes all birds with meteors steals a helpful effect, 30% chance to stun a bird

    Consuming Fires (automatic effect)
    If the pig has taken more than X damage the pig uses the damage that was made to him and uses it to increase everyone’s attack power.

    Red
    @james1562

    Slime Pig

    Slimey Push
    Pushes and deals x damage. Blocks helpful effects.

    Slip!
    Slips and does no damage at all!

    Red
    @james1562

    Card Master

    Thousands Shot
    Charge: 3 turns deals 1000 damage to all birds.

    9 spades
    Attacks all birds 9 times and heals by 50% of the damage made.

    30 cards
    Throws 10 cards to all birds and stuns them for 1 turn.

    Red
    @james1562

    Apprentice Wizard

    Plague
    All birds take continuous damage for 3 rounds and are unable to heal for 2 rounds.

    Spell of Removal
    Removes all harmful effects on pigs and increase their attack and resistance by 20%

    Red
    @james1562

    Magician

    Fire Magic (charge)
    Gives all birds continuous damage for 3 turns they also take +10 damage for 3 turns.

    Card Magic
    Does 1×1, 2×2, or 3×3 damage each attack has a 50% chance to stun your bird

    Invisible Magic (charge)
    Creates an invisible shield that resists 100% damage

    Apprentice Magician

    Smoke Bomb (charge)
    Throws a bomb at all birds and does X damage, all helpful effects are removed and the birds are stunned for 1 turn

    Disappear!
    3 turns, leaves battle

    Red
    @james1562

    Hypnotist

    Hypnotize (charge)
    Makes all pigs attack a random enemy for 3 turns

    Mind Switch (charge)
    Makes a bird attack another bird for 2 turns

    Illusion (charge)
    Stuns all birds for 2 turns and gives them continuous damage

    Strong Minds (automatic)
    All pigs take 30% less damage and their attack power is boosted by 50%

    Red
    @james1562

    @redbird456 @flying-falcon @partshade @rhinofreak @gulgor0 All these ideas are great!

Viewing 25 replies - 1 through 25 (of 70 total)