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r04ch@r04ch
r04ch@r04chYes, many of us have. I believe it’s a bug with the shotgun pigs. They are able to fire at you from off screen.
I have a level right now (ranked easy,) that it’s happening on, with a lvl 8 character… He dies within the first 5 seconds of the map, with zero pigs visible.
r04ch@r04chSeems that most all the characters have reduced damage vs mobile mortar towers and any pigs with guns.
The gold cubes are a lot harder to destroy, but increase the amount of coins given.
You can no longer shoot at things within a certain distance of Astrotrain during egress (pre-patch you could aim and fire while walking up the ramp.)
Jenga gives you a lot more coins now. grimlock’s vehicle speed has been increased in this map. Soundwave’s attacks have a wider splash damage range, but reduced direct hit damage.
Starscream shoots faster, but with reduced damage, and does not insta-hit targets.
r04ch@r04chThe clock represents how long your partner will fight in battle every time you summon them.
Each map has a timer, and from what I’ve seen, if you summon your friend, right before the transport flies over you, you’ll get to keep your friend for the remaining 1\3 of the map.
r04ch@r04chBest combo I’ve found is paladin, princess, and cannoneer. The paladin and cannoneer are using the set items that have a chance to damage all enemies, and the princess is using the yin yang combo.
Princess causes paladin to get attacked by all enemies, cannoneer gives paladin a counter-attack, and the paladin heals himself and reduces damage to himself.
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