Zander Not recently active
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Viewing 4 replies - 1 through 4 (of 4 total)
The most damage I’ve seen Finisher do was 2137. And times that it hits 1600, but doesn’t knock the enemy out.
When you’re facing opponents that clearly outmatch you by 200 points, it’s just the AI feeding you to those opponents. There is no larger reward for squeaking out with one-star against someone pushing 1200 power, with a name like “BeatMeIfYouCan”. I understand maintaining competition and whatnot, but this is the reason why I stopped Arena playing the first time. Because if every opponent that I face is going to have me outmatched by hundreds of points and I have tasks that require me to win, I’m going to lose interest.
I’ve probably restarted the game 10 times this morning, and the closest match-up had 150 power points on me, others being 200-250. And it’s not as if I am a low-level. My main classes are 10, and the lowest is 7, and I’m level 50.
Also, I’ve noticed that Shroud and Time Jump are incredibly broken in Arena. I knocked out enemy birds all at once, so had 3 turns to attack the banner, and shroud, despite stating only 15% chance, blocked 8 out of 9 attacks against it. Same goes for Time Jump. Every turn, I was hit with 4-5 attacks.
I’m guessing that if anything, the rainbow bar fills up faster. There was a rainbow riot in which I had 120 coins and used them all for the regular GPM and it filled up slowly after it was full. This time, I managed to get the bar filled up almost all the way (save 2 rolls) after emptying it completely with 100 coins.
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