So right now I’m stuck on cave 13-5. I can handle losing, but my main problem is the fact that the enemies deliver more damage than they are supposed to. If you hold to display the info about damage for each enemy, all of the enemies always evoke a higher level of damage to every bird for every attack – how is this possible?
I also think that the AI in the game has improved extensively in the latest updates – I’ve noticed this in the arena and in the cave. The “random” AI attacks are not so random anymore. The AI also seems to have a better understanding of what you’re trying to accomplish. The “knock outs” in the cave always happen at exactly the point that you plan to use a defense move so that you cannot follow a normal plan.
I think right now it’s even worse in the arena. For example if I need to knock out a certain number of birds for an arena battle, the AI will try to work against me – to the point that once an AI bird had exactly the health of my attack, it did not get knocked out (without any protection). I have especially noticed this on a recent challenge where I had to defeat Red – I had to go through MANY battles to even play against a team with a red bird. Come’on man…red is THE most common bird that everyone uses, how is there not a Red in a battle for 4 battles in a row?
Previously the AI would attack a bird until it was knocked out (ignoring post-turn poison subtraction). Now the AI plans for what birds can get knocked out without an additional attack…
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