This is a beginners guide to Bad Piggies, made specifically for those who haven’t gotten the hand of the masterpiece called “Bad Piggies.”
First things first: physics. Bad Piggies haven’t found a way around it yet, so you’re gonna have to obey its laws. But remember that the Bad Piggies are masters of poor construction, and their engines do not run smoothly.
OK, so you want to know how to place objects? It’s simple. Just drag and drop onto the grid, and it will automatically connect to whatever it’s touching. To rotate something just tap it. Please note: if an object has something it can connect to next to it, it will automatically connect to it. Objects that are not connected to anything drop, and may fall off.
Now you’re probably wondering what to do with these boxes and wheels that you’re given. You know how to place them, but how do you make something that will actually move? Well, wheels move easier than boxes. Oh yeah, to do anything you have to put the pig in the box. If you need help with the first level, see the walkthrough.
BASIC BUILDING COMPONENTS
Required Objects (Pig, King Pig, egg, pumpkin filled with candy):
You can put these in boxes, and they are required to beat the level (except King Pig, who is just optional for an extra star). They all take up one spot, except King Pig, who is 2 tiles tall and 3 tiles wide.
Boxes (wood and metal):
You can place engines, TNT, and required objects in these. You can also connect anything to it.
Wheels (wood, metal, small, and powered):
Wood, metal, small and powered wheels will turn under the influence of gravity or some other device creating motion in a partially horizontal direction. Powered wheels turn when powered by a motor, and can be turned on and off.
Bellows and Fans:
Bellows blow a single blow, while fans turn on and off. Both are very weak, unless an engine is added to give extra power.
Soda (black and green):
These will shake up for a second and then give a short burst of speed in the direction opposite the opening.
TNT explodes and usually breaks everything nearby, but there is a chance metal will survive unharmed. TNT can be placed inside boxes. TNT also blows stuff far away.
Umbrellas (normal and powered):
Umbrellas open and close. Normal umbrellas will open or close with a single click. Powered will automatically open and close, and are used for pulling yourself in a single direction. When an umbrella closes it will push your vehicle forward. Umbrellas, when open, will slow you down
Springs are bouncy, and can be used to keep a contraption from breaking.
Engines (Green, Grey, and Red): Engines make stuff that you turn on and off stronger. Green is weakest, and Red is strongest.
I’m only describing objects introduced in Ground Hog Day, since figuring out how stuff works is part of the fun. Hopefully, with this information, you should be able to learn how to play the game and enjoy it as much as I do.
- You must be logged in to reply to this topic.