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@dr_ishmael I am not absolutely convinced about your 2 equations, but it does indicate some other possible solutions.
One possibility is:
I think the multiplier of (exp level + 5) applies in all cases.
With the other factor (e.g. 6 for red), the value can be arrived at by multiplying 2 numbers together (e.g. 4.6 x 1.3 or 2 x 4.8 as you have for blues/bomb attack). The 1.3 or 2 can be taken outside of the brackets. This allows you to round inside the brackets before applying the second multiplier.
So my equation for red’s attack is: value = (round ((exp level + 5) x 4.6)) x 1.3
The significance of the 1.3 is that the set items are indicated as 3-star items – hence multiply the value of the 0-star item by 1.3.
This approach still does not get the numbers spot on (there are still values out by a value of 1), but with a bit of tweaking this may get us closer to a solution.
I think a set of equations with the same form makes more sense than creating new forms for each equation.