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Yes they are obviously hackers, @mrsnevilledevil
Last week I made a mistake because I posted that the destructometer fills up based on your base score and the amount of destruction caused, not on your FP. Since then I have discovered that it is also based on your FP. This therefore makes the current destructometer very unfair – those with higher FPs have more cards than those with lower. My main objection to getting rid of the destructometer was because I was getting about 15 bootcamp coins less after each round – which would work out to be about 700 less in the season. On the flip side I was getting about 10 points more each round, so I would have ended up with a higher frame and therefore more coins as a reward (but that would not have offset the amount I was losing).
Rovio should have introduced the change at the start of the season, and waited till the end of the season before deciding what to do. However, IMO, the best and most fair thing to do would be to change how the destructometer fills so that it depends only on base score and destruction, so that lower FP players are not disadvantaged.