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There is some difference between the numeration of versions in Android and iOS.
I looked through my correspondence with Rovio support and Bella looked hers:
iOS: 1.6.3, 1.7.0, 1.8.4 in these versions Rovio used the “old” version of saving user data, when they were saved on the user’s device and in the cloud. When the game crashed, usually the “save conflict” window appeared. In these version I had a problem with SUBZERO episode, when game “froze” and after restart my multiplayer score disappeared.
1.9.0, 1.10.1 (Halloween update), 1.11.1 in these versions Rovio uses the “new” system to save user’s data, when everything is stored in the cloud. When you go from “old” versions to these “new” ones, the game require the local device data to be imported in the cloud.
Android 1.8.7. version could be on of the best in my opinion and it also uses the “old” data saving system.
1.10.1 (Halloween), 1.11.1 (Thanksgiving and Christmas update) are the “new” versions where all the data is stored in the cloud.
Of course this information is not official, it’s just what I have conclude from my and Bella’s experience with this game. Maybe somebody has some more information about data saving and synchronization.
I myself still use 1.10.1 for iOS (Halloween update), as Rovio can’t give support 1.11.1, even after 2 months.
Regarding the old version reinstallation to iOS devices I found this article, but I haven’t tested this yet:
http://www.hongkiat.com/blog/reinstall-older-ver-apps-iphone/
The main suggestion is to make a backup before installing the new versions.