Reply To: Rovio!! Nerf the DIFFICULTY settings

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Hex
@hxadecmel

@rumblebee Thanks for your response, Maybe I vcan provide you with some more information that might be useful. As the Very hard insta death is not the only porblem….

I currently have three “Medium” runs with LVl 10 bots that I cannot beat. I will detail them

1) Energon Soundwave: I have no idea why but I have just about enough time to shoot the 1st house (to get cube) and call in buddy as i approach the first formation of enemy. It is as relatively large group of blocks with many shotgun pigs, and a TNT box right in the middle. One of the runs i noticed a mortar tower start to stand up (I had gotten about an extra second further in this run). Normally Soundwave would hit that TNT and everything would have been blown to smithereens, and i could have called in an airstrike to put down whatever the mortar tower was going to do and kept moving. But before I can even get a shot off at the formation (Weapon still recharging from first shot at building,) I watch my stars go from 5 to zero in about 2 seconds. And i don’t even see that the shotgun pigs are really starting to shoot.

Energon Lockdown: This one in infuriating, another “Medium” and I get just about far enough to shoot a large gold block and call in buddy, then before I even reach anything of significance (I think i few flyings pigs) He starts to jump up like he stepped on a land mine or something, and then the hearts go to zero and he is dead before the 5 sec buddy even leaves, and I have not even broken a block.

Galvatron: This one i get a little bit further, enough to call in a buddy and do some damage (I usually end up with around 500 gold) but after the first “Red thing to create bridge” suddenly the “ground” starts shaking and he starts jumping like Lock down above, hearts going down. I tried switching into car mode to outrun the “shaking” as this seemed to work sometimes in the past with this bug, but no go, the stars go down quickly as I am racing through and nothing is shooting at me.

One thing of note that IS relevant to the “Rambo pigs” (I like that way of phrasing lol), is that on this run, there is one solitary shogun pig right in the beginning, and he doesn’t do much but i noticed that it suddenly takes TWO shots from Galvatron to kill him. I never noticed it before but it is illustrative of my feeling that the weapons of all bots seem to be weaker (takes more shots from an Optimus prime to destroy a gold box etc). And there has never been anything other than a mortar tower or eggbot that can survive a single shot from a level 10 Galvatron. So the Dev’s need to figure out why the Rambo pigs are stronger armored now as well, or conversely, why did all of our level 10 TF’s get a weapons downgrade?

Thanks.