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TheBobFather@thebobfather@amslimfordy Although I can scrap weapons for resources I can’t scrap resources for anything other than making weapons that are weaker than set items. As I mentioned, even if the exchange rate is poor it would just be nice to get something for the items collected. Every RPG I have ever played always has an option to sell items/weapons so I was surprised that Epic did not.
#2 from my list would work out for Rovio and the players because they will still be getting lucky coins and it wouldn’t be as frustrating for players. I was thinking that weapons could have the level displayed next to them and if the player wanted to upgrade the weapon 1 level(up to a max of the player’s level), it would cost a certain amount of lucky coins. I have been playing the game for almost a year now and there is still one set item I have never received, so they are not easy to get anyway.
@freckledpig147 Agreed – the Shogun or Master ninja showing up as a surprise is usually a disaster. At least with some of the set items(Red’s Dragontooth or Chuck’s Chain Lightning), the side effects will hit them even if the main attack does not. My thinking was that even if it was a multi-wave battle, the preview could just show 3 sample pigs from all of the possible enemies in that stage. I’ll know right away what type of equipment/birds to choose if I see a certain pig.
TheBobFather@thebobfatherI forgot one thing from my last post: there should be a rare enemy(Ex: Super Wealthy Rogue) that drops lucky coins instead of regular coins.
TheBobFather@thebobfather1)Need the ability to sell items/weapons. Have thousands of items that I have no use for. Even if we don’t get many coins, it is still nice to get something for all the work of collecting these items.
2)Option to upgrade set items for a small amount of lucky coins per level or a larger amount of silver coins per level. We spend tons of lucky coins to try and collect these items, only to realize they are almost useless 10 levels later.
3)Getting the treasure chest after defeating the golden pig should reward some lucky coins. Since you can only spin once per day, if you are lucky enough to get the chest, it should be something better than 15 coins.
4)Have a dungeon that we can play once a week that rewards lucky coins on the spin. If you want to make it more difficult to re-spin, just make it cost 10 friendship essence just like the prizes at the end of an event.
5)Have the ability to purchase lucky coins for regular coins. Even if it costs 100 coins per lucky coin, it would be nice to not always fee like we have to spend lots of money just to really enjoy the game.
6)Preview of the pigs before entering a level. It is frustrating to realize you have all the wrong equipment/birds and can’t deal any damage, causing you to exit out, change equipment/birds, then re-enter the battle.
Thanks for a great game and keep up the good work.
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