Julio Not recently active

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  • Julio
    @julioofstrategy

    And actually, the ‘final wave’ assumes you are in the last level before Chronicle Cave; Wizpig’s Castle, on 2nd wave. Actually, you only need to fret about the 1st, for that I assume is relatively hard. For the second wave, you can bring along the Samurai. It deals high damage and its defense is also relatively high (42.5%), though the Guardian beats it with 43.75% defense, but at the cost of losing valuable attack.

    Julio
    @julioofstrategy

    And you don’t need much to do that. Just use the Samurai, the Druid, and the Mage (with proper equipment) and it would probably be easy. Just spend about 400 snoutlings. It’s money well spent.

    Julio
    @julioofstrategy

    @iggyaa That must probably be Southern Sea – 3; the ship where Prince Porky, two Pig Guards and the Royal Bomb are. To me, the Mighty Eagle Dish sounds rather awkward. Remember, Prince Porky has the Dodge, and maybe that was the reason for the crash. If you did use that, probably Prince Porky would have been either okay, or toast.

    Julio
    @julioofstrategy

    So that explains how the ninjas also block the ‘high damage’ of 257 before the 106.

    Julio
    @julioofstrategy

    I have some glitches from my ‘last version’:

    Glitch 1:
    Red (Samurai) deals 3 x 55 damage and Guard Captain ignores damage less than 48. When Red counters with 40% damage, the Guard Captain is dealt 22 damage, ignoring the Ironclad. If Red dealt 3 x 47 damage, all the hits will be ignored.

    Glitch 2:
    The Blues (Spies) deal 257 damage to target and 106 damage to others. There are ninjas that ignore 121+ damage, and a Mandarin (does not dodge and has Incompetent Minion ability). When the Blues attack the Mandarin, only the Mandarin takes damage; the ninjas left unhurt, even though 106 is lower than 121.

    Maybe it’s comparing the higher number to the ignore span before doing the necessary subtraction.

    Glitch 3:
    Matilda (Bard) has 15% chance to stun target. There are Pirates that ignore harmful effects. When Matilda does manage to stun a Pirate, it appears stunned, but when you hit it again, it comes back up. Shouldn’t it be looking as if okay and not stunned? Or is this glitch patched?

    Glitch 4:
    The rested bonus used to work properly, but it glitched before. When you leave the game and come back to it again, the rested bonus comes back to 5 even without waiting for 2hrs 30mins. Once you do finish the rested bonus, the 2x display does not hide away; it just stays there, unlike last versions.

    The former is probably patched in the latest version, but the latter still remains. I think the former glitch was due to synchronization glitch.

    Glitch 5:
    Sometimes, when I use the Devotion skill of the Paladin, it ‘heals’ the target. I somewhat don’t get it. How does the heal work in this supportive ability?

    Glitch 6:
    If there is another glitch to note, I’ll have it enlisted here…

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