Pires Active 2 weeks, 4 days ago
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  • Pires
    @gabguilo

    I should’ve contributed by saying the physics differences I saw by myself. My bad

    Obvious changes:

    • In the Apple game, Ice Bird and the freezing asteroids from Beak Impact now have a larger freeze radius. Non-Space birds like Stella and that blue cousin of Terence are also made noticeably stronger.
    • Activated radioactive asteroids’ interaction with gravity differs too: gravity drags them whenever touching their green toxic radius, not just the solid rock as it used to be.
    • Some of the returning levels’ layouts deliberately look distinct from the original, with Mirror Cold Cuts level 27 being an extreme example.

    Not to mention other “subtler” differences (which were what I actually asked for) as mentioned by Sglouk and seen in the case of AB “Classics”.

    That’s it

    Pires
    @gabguilo

    Hi, space-master @sglouk (hi wrw01 too). :)

     

    Sorry for being too late, but I’m curious. You said you could give a few details on the physics differences between original Space and the Apple version. I gently ask you for it, if you want to. It’d improve how I view the two games’ Space level design. (I’m just starting to improve my scores on original Space, even submitting some new strats/top scores; haven’t played the Apple game, but have watched it on YouTube). Feel safe replying, I won’t act badly or expose the Nest or yourself.

     

    Also, a brand new Space episode is coming very soon to the Apple game! Called Wingularity, seems like its gameplay is based on Cosmic Crystals, with the planets, gems and stuff, some new asteroid objects… Saw it on the internet (source 1 see credits, and source 2). Don’t be surprised if a space version of Stella the pink bird debuts too, I’ve seen someone say Rovio confirmed it but no better source.

    Pires
    @gabguilo

    Hello, @abignite! It’s been fun to make these guides and to finally see them helping.

    Space, my favourite flinging game… I 100% completed it two years ago, and now I’m getting to help others: firstly by making these Eagle walkthroughs that were missing (and alternate strats for previous episodes coming soon), while slowly entering the realm of highscoring…

    I hope you are liking the experience!

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