- 4 months, 4 weeks ago
Here is a fangame/engine I’m working on and this is what I’ve made so far..
The video is slow but that’s the recorders fault.
I’m using the sprite recreations I made in this engine test by the way.
The video has been replaced with a better one now.. Check the first post to see it.
This looks great. Can’t wait to download it, when developmemt will be over.
What engine is this fangame using?
Added some test levels.
Test Level 1 is by me.
Test Level 2 by popermoj from the Angry Birds discord. I changed it a little though.
Test Level 3 by sheeperino, also from the Angry Birds discord.
By the way, the Bird score has been added, but in my engine the score appears on all of the birds all at once. That is due to me not being able to make it accurate at the moment. The level fail and clear screen are also partially added too. I say “partially” cause their buttons don’t work, but the screen does become darker.
Added some stuff from Angry Birds Space.
Also if you tap on nothing once, the camera will move to the Birds, and if you double tap it’ll move to the Pigs.
Plus a minor addition to the Title Screen.
Added the splash screen in the game and also a loading bar that actually works.
TNT and Dynamite have been added in.I’m also manually controlling the camera so it’ll be easier to show y’all the explosives.
Here’s a better look at the TNT and dynamite.
I’ve also created a Medium Pig.
It’s in the game now, by the way.
Bomb has all of his Chrome sprites worked on, so he’ll come to the game soon.
Did ya think it was dead? No it isn’t!
Upside down gravity.
And water. (At the moment, only the Birds react to the Water.)You Gotta be Joshing me@beakymcfeather
Do you plan on making the engine public at some point? And another thing I would like to see are videos for cut scenes rather than short comics like the originals.
@beakymcfeather Sorry for the late reply, but on the subject of making the engine public, I do plan on doing it once it’s finished. On the subject of using videos for the cutscenes, that would be weird to implement, plus animating all the cutscenes will take a whole lot longer.
Oh, and I do have a few updates to show:
First, Bird Physics Rotation and Water Physics
I was able to make a more natural boomerang movement work.
(also the title card is cut-off but I could care less for it.)
And finally, a small test for a Bad Piggies styled vehicle that became this:
Also the reason I’m not doing these tests in my actual AB project is that my PC went kaput. Now, I did saved every important file on it to my Drive, thankfully (and the latest updates too), but until it either gets fixed or I get a new one the fangame (the actual one) won’t be able to have more updates.
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