Reply To: MINI-MAP Campaign + New Dungeon (April 10th – April 19th)

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MVNLA2
@mvnla2

@essamar @sylverwing — I don’t know how much help I can be since I am level 41, I have all classes, and they are all at rank 10. I also have all sets, and most of the sets are at level 41. I also have the golden chili, which you should really try to get if you don’t have it. For what it’s worth, I have used the following for all series of levels:
3 stamina:
Wizard with Phoenix set (increases health and chance for dispel)
Bard with Perfect Balance (fills up chili faster — very useful in 5 stamina battle)
Sea Dog with Sugar Rush (healing and bonus damage)
Other sets might work as well, but Perfect Balance really helps.
5 and 7 stamina
Paladin with Dragon Breath
Bard with Perfect Balance
Sea Dog with Sugar Rush
I start every battle with the chili, and give it either to Sea Dog, Wizard, or Paladin depending on which will do the most total damage (depends on how many enemies you have).
I try to end every wave with a full rage chili, so I can start the next wave with the chili. It is usually worthwhile play and extra turn at the end of a wave, so you can cast the Bards healing on all and buff the Paladin or Wizard with Sea Dog even if already buffed, so Sea Dog will get an extra turn at the start of the next wave.
If you end up starting a wave without a full chili, it sometimes make sense not to use the chili on that wave when it does get full, but save it for the beginning of the next wave.
The 3, 5, and 7 stamina battles are similar in health and attack (I think) from stage to stage but the types of opponents change (pigmies vs undead). Also the health and attack of opponents increases as you progress from 3 to 5 to 7 (e.g. a Nature Pig in a 3 stamina battle has 6858 health and does 570 to all every 2 turns, while in a 7 stamina battle the Nature Pig has 7337 health and does 616 damage to all every 2 turns).