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There is a problem here, which is that your score depends on how much you played the game previously. With more detail: your score depends on the stage, game mode, and the total number of challenges you have completed for that exact level and mode. Thus, one would need to deduce the part of the score which depends on challenges in order to have equal conditions. However, the only person who knows the number of challenges he has completed is the player himself.
Some modes scores are also very dependent on special power and power-up usage. For example: races and time bomb levels receive bonus points if you complete the event faster. Thus, one could stack all the speed power-ups (king sling, blower and turbo kart), pick Chuch and spam special powers in order to achieve a very high score. Assuming another player has completed a similar number of challenges, it would be impossible for him to beat such a score without using a stupid amount of PUs/SPs too.