Reply To: Ideas for Future Chronicle Caves

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Red
@redftw

I have a good idea for a cave.

Name: Steel Corridors
Help Affect: Iron Wall: Increases all pigs defence by 100% for 1 turn every 3 turns, making it so the birds attacks don’t do any damage to the pigs that turn.

Boss of the Cave: Titanium Guardian (Royal Guard Costume)

Health: 40753

Attack: Unbreaking Strike: Charge 2 turns. Deals 2578 damage. 75% to cast a shield that reduces damage of birds by 25%. Lasts 5 turns.

Boost: Reflect: Any damage the birds do, it gets reflected back at them, dealing 100% damage. Lasts 2 turns.

Passive: Ironclad

This cave’s enemies would be based on both ironclad enemies, and dodging enemies (ninjas). This is like this so people would have a challenge, using low power classes for the ninjas (Samurai, Druid, Rogues, etc.), and have stronger classes that deal a lot of damage (Sea Dog, Paladin, Cleric, etc.). Or just using low/high power weapons. Other pigs included in this cave could be:

Apprentices (stick pigs that can cast barriers)
Shamans
Nature Pigs

This cave will be a cave based on travelling by foot (or whatever the angry birds use to walk). This is just an idea. I might add in more ideas later if I think of any. Feel free to leave feedback for me. I would like to know what you could change, or if you like the idea. Thanks.

-Red