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@tinostar11 cave 6 has a HP increase for all enemies (25%) as a passive, cave 7 has a decrease of rage chili filling up speed (it’s 4 times slower), the 6th cave it’s named endless winter, the 7th it’s named forgotten bastions, about the bosses, the 6th cave one has a suportive ability wich increases it’s chances of dealing a critical chance to 50%, it’s offensive ability has a 2 round charge and it does 1170 damage, passive ability it’s undead. The 7th cave boss has an offensive ability wich requires 3 rounds to charge, but it does over 2916 damage, and it decreases the dealt damage by the bird with 90%, it’s second offensive ability does 2 separate attacks, with a 25% of stunning the enemy, dealing 420 per attack. No passive ability. Strategies for defeating the bosses:
Knight of the living dead (cave 6):
Paladin+Lightning bird, tricksters optional.
Attack with paladin, use lightning fast on paladin, when the boss buffs himself up try to dispel it with lighting bird, use devotion on the target bird, if the dispel fails, you have to hope the attack it’s not a critical strike, if you can’t kill it this way, bring tricksters or another powerfully dispeller.
Lawrence:(cave7)
Knight+Princess, Canooneer it’s optional.
Use Knight’s defensive ability on himself, attack with princess, heal whenever it’s possible and attack with knight, just before his devastating attack the knight must be buffed up and with high enough health to survive, otherwise he won’t survive, next rounds try to heal as much as possible, to bring his health back up.