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@kathy I didn’t mean Rovio as a whole, just Angry Birds specifically, from a business standpoint, puzzle games are “safe” as they’ve received a considerable number of downloads in the past and I’d assume they generate a decent chunk of money due to all the ads and IAPs developers put in them.
From what I can see, the shift from fling to puzzle can probably be attributed to Rovio’s failure to properly adapt to AB’s dwindling popularity, rather than finding ways modernize what made the games so great in the first place, they’ve been going with overused puzzle games instead of experimenting and adapting which IMO is what they should be doing.