Reply To: Arena Season 11

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datguygamer
@datguygamer

@kennymcc I will list all the coded features the enchantment Energy was supposed to have during the concept stages. But I am also stating that this will be my last code related post here. I am not updating to version 2.1.1 when it comes. This will be the last version of Epic I will ever play. My birds will be there for anyone who wants to use them; I won’t. Anyways:

1. mystic_orb.get.currency=<pay>.frontstore_money
enchant_items.set.weapon=<stay>;
true=<stay.enchant>

Basically as an enchanting fuel like it is used now.

2. mystic_orb.get.currency=<pay>.frontstore_money
get<weapon><class.bird>_<item.set>
<mystic_orb>==use.item_money.forcurrency=true
use_item==mystic_orb<frontstore.true>
use_relic++<relic.use>
for<store.release.item>==items

As a currency for using on Ancient Relict which went unknown for whatever reason. Would have been good to be implemented as players would have had more of a reason to participate in the arena for these.

3. mystic_orb.get.currency=<pay>.frontstore_items.rule
get<weapon><class.bird>_<item.set>
<mystic_orb>==use.item_money.forcurrency=true
mystic_orb.get.currency=<pay>.frontstore_money
get<weapon><class.bird>_<item.set><item_enchant>
enchant_items==shard.rep
shard_money.item==<get.shardcoin>
use.itemset==enchant
<mystic_orb>==use.item_money.forcurrency=true
use_item==mystic_orb<frontstore.true>
for<store.release.item>==items
use_item==mystic_orb<frontstore.true>
for<store.release.item>==items

As an exclusive requirement for enchanting instead of Enchantment Shards.

4. Stub codes that say it was supposed to be used for exchanging Lucky Coins and other items but since first position awards Lucky Coins anyway nowadays, it was deemed useless. But it could have been still implemented for other items.

That’s about it. I don’t have the will to go on like this honestly. Even with such birds, the game won’t be fun the way I intended.