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@heybert17 – I agree that the new Arena level designs are much harder and typically take multiple birds per room. In that sense, your typical Arena room is now a lot more like your typical campaign level room (without as many of the obnoxious Laser Pigs and such, I guess).
The thing is, I’ve noticed that I can screw up and take 4-5 on a particularly tough room and not end up too far behind as a result, likely because my opponent had similar difficulty with it. In the old Arena layouts where you could 1-bird almost every room, one slight screw-up (usually a micropig that unexpectedly survives – this happens to me a lot less now) would typically put you far behind due to nearly everyone having the ideal strategy memorized for each room. They need to change them up every now and then just to keep the Arena fresh, I think, and I’m in favor of more complexity rather than less just because it seems to create more potential to recover from mistakes while making it harder to memorize and execute and exact perfect method for every single room. I hate the feeling of getting something less than perfect just once and being doomed; I’ve definitely lost some matches since the update, but overall I don’t feel that sense of dread any more. Upping the difficulty for all of us seems to have put us on more of a level playing field.