Reply To: Arena Season 6

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Pointless
@pointless

@poptimus let’s back this up to the spirit of the specific scenario of my original post, in which I was describing an example of using enemy AI to one’s advantage.
The example of Rogues/Cupcake comes from my limited use of this class in Arena, pretty much only for the KO birds attacking your banner objective. I know with high certainty when an enemy Chuck will be fed the Chili, and will in fact force this to happen in the manner I find most advantageous by KOing Chuck early and other birds in the turn before a Chili is imminent so that Chuck (typically Wizard) revives alone (or nearly) to this. Cupcake on my banner and the AoE from enemy Chuck will almost always result in a self-KO and thus a completed objective result. I play Valiant, so I don’t care if my birds are KOd necessaily as they will be up again in no time.
Similalrly, in your Red example, you can enforce the same result by knowing when he’s about to Rage, and Cupcake the Banner (almost always the highest health) and target him with other attacks to weaken him enough that said Rage will self KO. All part of using the predictable AI to get what you want.