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I’d need to know a LOT more about what it means to use another player’s “play-through” to fight against. I don’t doubt that is what Rovio is doing, but it raises so many questions (apologies if these have been answered elsewhere):
— If we are battling live play-throughs, who are we playing against if we are the first player to start off a new Arena week? There would be nothing to play against for that first person. Do they use old play-throughs? Do they guess? Do they have some computer-based opponents that run through a few times just to get things started?
— What play-throughs of mine are they keeping? My best? My worst? All of them? From today? Last week? I’d love to know when I’m “on stage”, so to speak, when I am playing a battle that Rovio is going to keep on record (because I’d use every spell I had, for one thing).
— How is my opponent chosen? Why does it seem that when I face lower-star-level opponents that I almost always win? Is it just because they are worse in terms of skill and so don’t have a high-score play-through to beat me with?
— Deeper still, once an opponent is chosen, which of their play-throughs is chosen to fight against? Is it random? An average of several play-throughs? Weighted against how well I am doing on the leaderboard? Weighted against my last few play-throughs to make it competitive?
I don’t care about the score not increasing at the same rate or my opponent being a room or two ahead — I get why that should be the case if I am watching someone else’s “ghost” game and need to see the outcome before I am done. But this all seems pretty chaotic, with the randomness pointing to one thing — forcing people to spend gems to play more to keep things “competitive”. Because with the high-score leaderboards now being meaningless (even if people go back through with level 8 birds, you know that at some point Rovio is going to raise the highest bird level to print more money), what is left as a true, empirical mark of skill?
I suppose this is how head-to-head races work in Go!, and how Arena battles work in Epic, too. I’m just having a hard time understanding how it all works, and in the end I don’t see it as any fairer than facing a random, computer-estimated score. I guess I just need to get used to the new regime and this illusion of head-to-head matchups… The game is free, after all, and I can stop at any time. *smile*
Thanks,
sutekh137