Not too long ago cave 20 & 21 released . . .
It was quite hyped since it’s been a long time since last cave came out
Cave 20 boss is pretty interesting, it totally bring “Treasure Hunter” class to existence after entitled as one of the most underused blu’s class because cough cough shulkers (seriously tho this class is very OP)
so anyway back on the topic, cave 21’s boss, Dark Cupid
Here is it’s attack . . .
Reaping Swing
deals 736 damage
heals 2946 health for 3 turns
Shattering Smite
deals 7365 damage to target and 3683 damage to other bird
stuns target for 1 turn
Pig Headed
stuns pig for 1 turn after attacking
So if we do the math (assuming Dark Cupid always uses Shattering Smite and we use only 1 bird) -> highest DPS
Shattering Smite
it did overall 7365 Damage per 3 turns (+1 stunned)
Hells Bells
it did overall 1500 Damage per 2 turns
So, overall we get 10365 Damage per 4 turns (7365 + 0 + 1500 + 1500)
that’s 2590 Damage per turn
Now, let’s calculate our healing capability
Witch
it can heal 15% of dealt damage for 3 turns by attacking
it can heal 20% of max health
assuming Matilda has 10652 health, 4000 attack, and using “sweet!” set it receive 150% healing
to maximize the healing, first turn it attacks
healing 3 * 150% * 15% * 4000 that’s 2700 health
then next 2 turns it heals itself
healing 20% * 150% * 10000 that’s 3000 health
then after that use rage chili (every 6 turn)
rage chili 35% * 150% * 10000 that’s 5250 health
per 12 turn it can heal
2700 + 3000 + 3000 + 0 + 3000 + 5250 + 3000 + 0 = 19950 over 20730 damage
that’s the worst scenario and even that the bird only loses 780 damage per 12 turn
the problem is the boss doing Shattering Smite attack consequently only happened 3 – 6 times per battle
basically its 90% chance of success, here is the video of me doing it
So the conclusion, Dark Cupid is too easy for solo, 4 out of 6 Matilda class and Red Paladin can beat it solo. (by running same calculation)
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