Reply To: Mastery Points

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Anonymous

Been a while since I’ve done this, so:

Red: 10/10/11/11/10/10
Chuck: 10/10/10/11/11/10
Matty: 10/10/10/10/10/11
Bomb: 10/10/10/11/11/10
Blues: 11/11/10/10/10/9

I’ve got all the sets I want at lvl 52, now just working on enchanting them:
Banner:
– Blessed: 10/10 (both diamond)
– Valiant: 7/6 (the Head is diamond, but the Tapestry piece is only silver)
Red:
– Dragon Breath: 7/7
– protector’s Aura: 4/3
– Grand Slam: 2/2
– focusing on getting Dragon Breath up to 10/10 before I spend any more shards on the other two
Chuck:
– Mana Shell: 9/10
– Twin Lightning: 8/10
Matty:
– Sweet: 8/8
– Nightmare: 4/2
– focusing on getting Sweet up to 10/10 before working on Nightmare any more
Bomb:
– Scissors: 7/7
– Gladiator’s Punch: 7/7
Blues:
– *BEEP* Attack: 7/10
– Artillery Strike: 6/8

I intend to enchant Bomb’s Sugar Rush eventually too, but that’s a long way off. Lots of grinding to do before I get to that point! I’m basically out of materials, and under 100,000 Snouts.

By my calculations, and assuming an even RNG distribution on my Golden Anvil (which I understand may not be an accurate assumption), it takes roughly 15,000 Snouts to generate 360 high end materials, which is how many are required to enchant an item from lvl 9 to lvl 10. That’s roughly 120 SRC runs, which is about what I can accomplish on a good day. In other words, I’ve got a LONG way to go! (I recognize that 120 SRC runs also generates around 300 Seastars, but that doesn’t get you very far when it comes to enchanting.)