RizDub Active 7 months, 3 weeks ago
LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 1 month ago
Quick bump, the QuickBMS script now supports encrypted (alone) files from v2.0.0
(and others too?).LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 1 month ago
What world? Poached Eggs? That’s pack1, also you need to encrypt the edited Lua, @ClickGaster says you can use a plaintext Lua encrypted with the asset encryption key and the game will still read it, I’m not sure if that works on v1.0.0-v2.0.0, due to versions beyond use 7z archives and he said it works on versions using 7z.
Also the QuickBMS…[Read more]LolHacksRule posted an update 2 years, 2 months ago
Textures of AB Trilogy (Wii U) consume the most in the game data! 583MB is consumed off them in the data.arc (94MB) and ram_drive.ram (24MB) archives! Props to the compression team!
LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
AB Trilogy has some interesting developer notes in the PLAINTEXT LUA scripts.
I’m looking at WiiU, likely similar for other platsLolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
That’s a temp site…
I’ll archive it if I haven’tLolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
Cool, that Double Score powerup is exclusive to them.
TBH I already found those and archived some builds on archive.orgLolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
I think they were on the CDN
or a developer CDNand no one got it before they closed it…LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
AB CHROME? Yes… I NEED THIS AND WHERE?
Oh, ABClassic DAT files…They are KA3D texture metadata/localisation (locationdir) files. https://zenhax.com/viewtopic.php?f=12&t=149 has info, but the tools are dead. This maybe? http://www.scampers.org/steve/sms/other.htmLolHacksRule posted an update 2 years, 2 months ago
Well, I may have figured out a way to force XGS games to load “fake” CDN assets…
LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 2 months ago
Send me a sample, also what location are the DAT files from?
LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 3 months ago
Uh no… SecureSWF 2.7 (the script obfuscator) is terrible to mess with.
datguygamer replied to the topic Angry Birds Slingshot Frenzy (fangame) in the forum General Discussions Forum 2 years, 3 months ago
Video unavailable
LolHacksRule replied to the topic Modding in the forum General Discussions Forum 2 years, 3 months ago
Tbh I was experimenting with that, encrypted and repacked or just encrypted?LolHacksRule posted an update 2 years, 3 months ago
ABGO v2 is lame to datamine, almost all development stuff is stripped!
datguygamer replied to the topic New Update – 1.46.3 in the forum Angry Birds Transformers Forum 2 years, 3 months ago
So to clarify things off thanks to some guys. The part where it says “Devastator is now faster”, that doesn’t work it seems.
What are those beta testers doing lol.
datguygamer replied to the topic New Update – 1.46.3 in the forum Angry Birds Transformers Forum 2 years, 3 months ago
@moifirst Oh so the app crashing is the newest “OPTIMISED EXPERIENCE”. hah!
LolHacksRule posted an update 2 years, 3 months ago
ABT: tiledefinitions\tunnel\layouts\tunnel_007 – copy.xml huh, the CDN assets may be something looking into…
LolHacksRule posted an update 2 years, 3 months ago
ABGO however doesn’t…
LolHacksRule posted an update 2 years, 3 months ago
ABT has support for loading an external xml.pak, over the one in the APK/BASEGAME!
LolHacksRule posted an update 2 years, 3 months ago
ABGO’s devs are kinda dumb too. “aby_jenga_canon_01.mp3”
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Meaning WUT files.