Mastery Mystery
As you all may know, the "Dangers from the Deep" worldboss event has concluded on Angry Birds Epic and the mastery points have been divied out as usual, but there's one catch: the levels. My Wizard and Berserker classes both leveled up to 3 as classes should normally be, but my Spies took a BIG jump from level 3 to 15; which boosted The Blues' health by over 600 points and their attack power by 300, which is cool and freaky at the same time! As much as I love overpowered classes, the game would be too easy and the fun would be lost if I just beat every level in 1 try- where's the challenge in that?