Angry Birds Epic Extreme Combos (Update: 14/04/2016)

Bored in the caves? Birds aren't powerful? You came in the right place!I have some interesting combos that will make your birds unbeatable :D 1. *Earthshaking Strike*: Requires: Any class of Red with Dragon Set Illusionist Capt'n Golden Chili First, attack with Illusionist into the enemy with most health. Then use Bomb's buff on Red. Then use Red's rage ability. Pros: High chance that after Red's rage ability, every pig gets KO in the battlefield. You can win easily common levels (no waves) with this combo. Cons: If there are 2 enemies with high health will be difficult to proceed. ----------------------------------------------------------------------------------------- 2. *Healing Overdrive* Requires: Mage/Lightning Bird/Thunderbird with 1000 hp and higher. Priestess Skulkers Golden Chili 17 Ultra Hot Pizzas ( for 10 waves ) First, use Skulkers' buff on Matilda, strike with Priestess, then use Chuck's rage ability (Needs 5-7 enemies infected with Angelic Touch) then Chuck gets tons of health (50% of his maximum health recieved). Then repeat, but this time you need to keep buffing all birds with Spirit Link and needs some very hot pizzas. Then use Rage Chili on Chuck. Then, surpriiiiiiise, all your birds are Healed by 100% of Chuck's maximum health!!!!!(Reason: Chuck attacks 2 times when using rage ability). If you keep repeating like this, you can almost finish with full health and 3*! Pros: During Chuck's rage ability, almost all enemies gets KO and birds with full health. Healing is very high that's why your birds ends waves with full health. Cons: Spirit Link can easily be dispelled by some pigs. Isn't working against immunity enemies (Pirates). ----------------------------------------------------------------------------------------- 3. *Weakening Overdrive* Requires: Stone Guard Rogues Mage/Archmage First, Force with Rogues on Red, Lightning shield on Red, then ancestral on Red. Then pigs will get very injured and very weak. Pros: That instantly KO all enemies plus -40% attack power. Cons: Red will get so hurt and at the final waves can die. ----------------------------------------------------------------------------------------- 4. *KO Explosion* Requires: Every class of Bomb Illusionist Skulkers Golden Chili First, buff with Skulkers on Chuck, then Chuck can door attack or support, then use Bomb's rage ability. Pros: 100% chance that every enemy gets KO. Cons: If there are tough enemy, then Bomb can't kill every enemy. --------------------------------------------------------------------------------------- 5. Nature Curse Requires: Stone Guard with Primal set Thunderbird Skulkers Attack with every bird, but in this order: Thunderbird, Skulkers,Stone Guard to the enemy with most health Pros: It's the simplest combo Causes very high damage, should KO the enemy Cons: None --------------------------------------------------------------------------------------- 6. Spiritual Protection Requires: Stone Guard Thunderbird with Mana set Spies with Shadow Steps set Sets are for additional protection (Immunity, Shroud). First, attack with Thunderbird on the enemy with most health, then with Blues, then support with Red on himself. If is your turn now, give with Thunderbird lightning shield to all allies, then support with Blues onto the bird with lowest health, then support with Red on a random bird. Pros: With this combo, birds are ideal and makes equilibrium between defensive and offensive tactics. Cons: Effects can be dispelled by some pigs. ----------------------------------------------------------------------------------------- 7. Purging Curse Requires: Matilda with Cleansing Light set Tricksters Capt'n Attack with every bird each turn. If birds are affected, cleanse with Blues. Also Matilda's set is for Additional Dispel and healing. Pros: Can purge enemies from dangerous buffs and very helpful ones. Cons: None ----------------------------------------------------------------------------------------- 8.Stunning Charge Requires: Samurai with Grand Slam set Bard with Nightmare set Wizard Attack everytime with Red and Matilda, this has big chances to stun. Buff everytime with Wizard and keep buffing on all allies. Stunned enemies will get dangerous damage, if low health, directly KO. Pros: Sets are for additional stun and additional damage. Ideal for stunning pigs. Wizard's buff also increases filling Rage Chili. Red's set is for additional stunning increase. Cons: None --------------------------------------------------------------------------------------- 9. Life-Destroying (Both Arena and Piggy Island) Requires: Skulkers Sea Dog Red with Dragon Set Golden Chili Piggy Island: Ideal for tons of damage. First, Attack with Skulkers to the enemy with most health, then buff with Sea Dog on Red, then put the Chili on Red. At bosses should deal minimum 5%-10% of their max. health and maximum 15%-20% of their max health. Arena: First attack with Skulkers at the banner, buff with Sea Dog on Red, then give the chili on Red. Should deal minimum 30% of the banner's max health and Maximum 70% of the banner's max health. ---------------------------------------------------------------------------------------- 10. "FUS RO DAH!" (Hyper Version of "KO Explosion") Requires: Illusionist Skulkers Capt'n Golden Chili First, buff with Skulkers on Illusionist, then support, then Capt'n buffs himself. When your turn, buff with Skulkers on himself, then Rage Chili on Bomb. Pros: Extremely high damage, no pig can survive this apocalypse! Extremely useful on buth Piggy Island and Arena. When on arena, even resurrection sets and emblem can't resist this chaos!! This attack deals 600% OF BOMB'S ATTACK POWER!!!!!!! Cons: None ----------------------------------------------------------------------------------------- 11. " Power, the key of the true heal!" Requires: Paladin Bard Spies Is about super offensive healing, all birds are regenerated based on their attacks. Just keep buffing with Bard and Spies, attack with Paladin. Pros: Every bird gets regenerated during emeny turn. Cons: None ----------------------------------------------------------------------------------------- 12. Frost Curse (Since I unlocked Frost Savage, I decided to make this combo) Requires: Frost Savage Wizard Bard with Nightmare set This combo is all about stuns, Matilda's attacks causes stuns, Wizard and Frost Savage's buffs causes stuns. Buff everytime with Frost Savage and with Wizard on each one, attack everytime with Bard. Pros: Each way is a stunning way. This combo has the biggest chance to stun. When frozen/stunned, Frost Savage will deal more damage to them, This causes also high damage due to Nightmare set. Cons: Freezing Barrier and Energize effects can be dispelled by some pigs. NOTE: Frost Curse is a super version of Stunning Curse, this also adds new version of stun (freeze). --------------------------------------------------------------------------------------- 13. Suicide Wall Requires: Cleric Thunderbird Samurai All you do is to simply buff with each bird as well. Pros: Is the 2nd simplest combo so far, and also the funniest way to damage your opponents. Opponents just damage theirselves with no effect. Cons: This combo can only KO Chuck in 1 or 2 turns. Spies too. --------------------------------------------------------------------------------------- 14. Horrible Ambush Requires: Sea Dog Marksman Paladin Just support each bird with every supporting skill. Pros: 3rd simplest combo. Cons: None ---------------------------------------------------------------------------------------- I am I'mDoneWithPigs and I approve this skill :D Try every combo, each combo will work!
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