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@Les-Toreadors — I would put Ch. 5 (economical tuning) right after the introduction. The first thing I wanted to know now, even after playing for a while, and certainly what I would want to know immediately when starting the game, is what cart to get and what upgrades.
I went back and got the semi-skimmer L1, and maxed out speed and acceleration. It is at 133cc, but hasn’t evolved into the L2. What is needed to get it to evolve?
I have also gone back to touch, which will take some practice, but at least isn’t giving me a sore back!
At least I can still switch to the drum roller L2 if I want. I was afraid that I’d lose the cart I had invested so many coins in.