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I recall following the pre-release artwork for Bad Piggies via the Angry Birds Facebook page – I think at that point of time everyone would be wondering what was this strange game because back then the only hint to gameplay was the quite cryptic trailer showing pigs flying. Then there was the gameplay trailer itself which showed, well, pigs flying all over the place which piqued by curiosity.
“Is it like a 2D version of Kerbal Space Program?”
“Can engines be throttled, vehicles steered or is it just on/off driving like slot cars?”
I actually did get the chance to ask Rovio employees about Bad Piggies in person thanks to the Angry Birds: Heikki event at Fairmont Hotel, Singapore during the F1 race last year.
I ‘escaped’ from my office during lunch and after work to check out the event and my, I had fun with the AB:H Singapore level which was quite incredibly challenging. I didn’t and still don’t care to ‘cheat’ and watch 3-star walkthroughs on YouTube, so I ended up teaching newer players (in real life, mind you) how to solve problems using engineering derived solutions.
Unfortunately I must have sounded like a terrorist because I was teaching people how to undermine structures which looked like actual Singapore buildings. Collapse those boring flats! Build pig structures in their place! :)
It was later during the evening session that a gentleman from the event team talked to me quite extensively about my Angry Birds interest and eventually I did pluck up the courage to ask about the new pig game. I did ask the questions I want to ask but I was requested to ‘wait and see’ on the gameplay mechanics. No spoilers!
I then commented:
“The Bad Piggies media to date is awesome” and he replied, “Yes, it is :)” Finally I asked if Rovio would allow me to make a fanpage for the pigs and I guess we know the rest of the story from there :)
It was later during local news coverage of the event that I realized the gentleman I spoke to was Rovio’s Vice President!
And that’s the story of how Bad Piggies became a quite important routine in my life for the past year. It’s all the fun little details and friendly enthusiasm for all things pig and mechanical that makes Bad Piggies more than just a game.
Eventually Bad Piggies did replace Kerbal Space Program as my sandbox “space simulator”. Incredibly. Despite the lack of actual space content. Just photoshop a space background. Pigs can fly very well, so well, they should go to space, out of the reach of Angry Bird slingshots. Lol.