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@m-ich Red’s dragon set deals chain attacks, not criticals.
Also, I just got myself a level 45 RC Robot yesterday, which means that my blues are now 45/8. Yay.
Which means that I can now do accurate calculations on the set effects.
My Red’s damage value is about 653. 75% of that would be about 490. Therefore, Red has a 45% chance to deal 490 extra damage to all enemies, approximately 220.5 per turn. For some reason, Samurai no longer seems to be able to trigger Dragonbreath more than once per attack.
Bomb’s damage value is 1124. Bomb has a 35% chance to deal 33% bonus damage. This equates to a 35% chance to deal 371 bonus damage to all enemies, approximately 129.85 per turn. Before the nerf, it would be a 30% chance to deal 100% bonus damage, or 337.2 per turn.
Blues also have a damage value of 1124, and a 45% chance to deal 25% bonus damage.
Therefore, a 45% chance to deal 281 damage to all, or about 126.5 per turn. Pre nerf, it would be 843 damage to all, and about 379 per turn.
Red, bomb and the blues are all 45/8
Conclusion: It was totally unnecessary to nerf these two sets by that drastic an amount.