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A few more explanations in addition to @burpie’s answer:
You can keep on completing daily missions till at least 2530pts (my current score). Note that once you have unlocked the last Brass Hog level (360pts), every 10 points you get gives you 6 Space Eagles + one power-up bundle (which includes a 7th Space Eagle, actually). So far, I have earned around 1600 Eagles, which is far more than necessary to unlock all sardine can levels. Note also that once you have 3-starred all normal+mirror levels, you are given very often 10 point missions (and you can reset the mission it was not the case), thus allowing you to earn 30 mission points per day, i.e. 3 wingman + 21 Space Eagles + minor power-ups.
Now, even if you have already good scores, it remains easy to complete those 10 point missions (where you must beat your previous score on some randomly chosen level). The reason is that you have to beat the score you have set without using power-ups, but you can use power ups to do so (actually, this is really done on purpose since you are never asked to beat your score on levels where you cannot use power-ups, i.e. Eggsteroids, boss or egg levels). The simplest way to do it is to redo the level in the normal way, till you are less than 10k below your previous mark. Then, before letting the level complete, just tap on the Wingman button WITHOUT launching it. Wingman is considered as an extra bird (it does not replace the remaining bird(s)), so that when level completes, you are given an extra 10k for Wingman. Now, completing this mission gives you 10 points, and another power-up bundle, and therefore an extra Wingman, which you can then use for your next mission, and so on.
Now, a suggestion for @admins
In case you are looking for an idea for a badge, maybe obtaining some large but doable number (1000?) of mission points could be a good idea for a skill-based badge. It would change from glitch-based badges such as Anchor Away, Over the Moon or Ham Dunk. Posting a screenshot of the mission screen would suffice to get the badge.