Reply To: Some Fun Bird Teams To Try (Updated 2/1/2021)

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mich
@m-ich

My favorite arena combo is based on the increased critical damage on the Blues’ Artillery Strike set, combined with banner items and skills that increase damage and critical hit chance, and some tweaks to make sure the Blues survive a lost coin toss. It works ok with Skulkers, and you get the highest possible individual damage with Tricksters (well above 7000 with 45/10), but due to the additional splash damage, my favorite Blues class for this combo are the Spies.

Spies w/ Artillery Set
Cap’n w/ Sugar Rush (or Scissors, but I prefer Sugar Rush)
Thunderbird (or Wizard, or Lighnting Bird) w/ Reborn (usually survives first round if you lose the coin toss)

Banner: Mighty or Sinister w/ emblem of your choice (I like Resurrection)

First round: Cap’n buffs Spies. If you have the golden Chili, use it on Chuck. If you don’t, Thunderbird attacks the banner (in order to further increase the Blues’ damage), Lightning Bird makes Spies attack, Wizard attacks after Spies (try to take out remaining birds with him). Spies attack the Banner, or if a strong opponent bird with a lot of health remains (this will mostly be the case if you don’t have the golden Chili), that bird.
If Spies buffed by Cap’n land a critical hit on an opponent debuffed by Thunderbird, expect huge damage. Mine (maxed out) do more than 5700 points, with a normal attack. Due to the Banner’s (and the Ballista’s) increased critical hit chance, this will happen quite often.
Once the Blues are buffed, remaining opponents will target them more often, so take them out early or do as much damage to the banner as you can before the Blues get knocked out.

This combo is ideal for grinding, because it deals huge amounts of damage, shortening the battles immensely. Simply put, you collect more arena points because you can do more battles in the same time. With good equipment, 3 stars are pretty frequent, and quite often you end up with what I like to call a prefect arena win (3 opponent birds knocked out, own banner at full health, 51,000 points) in 2 or 3 rounds. Due to Resurrection and Sugar Rush, you can also turn around battles that start out bad.