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I’m with you. Angry Birds games are the only games I play. They are cute, non-bloody and well designed. Usually.
In the original game, Seasons and Rio, you could buy a Mighty Eagle once for 99 cents. Once purchased, you had infinite Mighty Eagles that added a “game within a game” to the play. The Mightly Eagle swoops down and destroys everything it its path. The goal is to “feather” the level, achieved with 100% destruction. You can get 100% even with some objects left undestroyed.
With AB Space, they introduced the Mighty Space Eagle. You get a certain number during normal gameplay, but more MSEs are available for purchase for about 10 cents each. I refuse to pay 10 cents each for MSEs. Thus, I “feathered” as many levels I could, then essentially abandoned the Mighty Space Eagle. (Similarly, the Star Wars I game had the Millennium Falcon which worked the same way, for a price. I played with as many free MFs as I could, then abanonded it.)
When they came out with Mirror World, suddenly there was a new means of earning MSEs through normal game play. By completing the assigned missions, I was able to open Brass Hogs levels AND earn more MSEs. I am now well past the point of Brass Hogs levels. I am completing the daily missions with two goals:
1. Accumulate as many Might Space Eagles without paying any real money
2. Three-star the Mirror World levels
It’s slow, but sure. I have about half the Mirror World levels completed, and over two hundred MSEs. My plan is to go back to “feathering” Space Normal World levels once I have completed Mirror World. By that time I should have 400+ MSEs.
My suggestion to you is to look at the walkthroughs for the Mighty Space Eagle and get an idea of how it works. Be patient.
The game is obviously designed for the impatient player who is willing to pay real money to open levels and buy MSEs and Millennium Falcons.