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(This was intended as a separate post, even before discovering the forum bug.)
@kerravon “Do all the attack bonuses and shielding work in the same way?” The math may look the same, but those are actually a completely different type of effect. Instead of being probabilities, they are scaling factors: e.g., rather than having a 10% chance of reducing damage, Protector’s Aura scales the received damage by 0.9. Attack bonuses are the same: rather than having a 15% chance to increase damage, the Tricksters’ Cheer ability scales your outgoing damage by 1.15.
When multiple scaling abilities are combined, they are all multiplied against the base damage value together. Samurai’s shield (target) and Protector’s Aura together gives you 0.5 * 0.9 = 0.45 damage reduction. (100 damage is reduced to 45 damage.) Cheer + Arrr! gives you 1.15 * 1.25 = 1.4375 damage increase. (100 damage is increased to 144 damage.)