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@calvinjj2009 It is highly unlikely they did it that way. More likely that birds were assigned a mastery level when the system was changed (i.e. 1, 3, 5 or 7), and the bird stats (health and attack) were recalculated based on the mastery level that they were assigned and their experience level.
I don’t know how they calculate the values in this game. One way could be to include a multiplier of 1.1 for every mastery level above 1. So mastery 2 might have a multiplier of 1.1, mastery 3 a multiplier of 1.1 x 1.1, mastery 4 a multiplier of 1.1 x 1.1 x 1.1 etc. This would give an increase by 10 % with each mastery level. But they may have another way of doing it.