Reply To: Gathering snoutlings in AB EPIC?

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ToothGnasher
@toothgnasher

@partshade If you don’t autoplay to the end King Pig Castle may work, but the combination of Porky who ignores high damage and the other characters who take high damage means the end is unwinable on autoplay because autoplay isn’t smart enough to know whom to attack with what. This is also true of Desert Pig Castle with Porky at the end.

By the way there is a separate thread talking about Mastery rather than Snoutlings.

Ultimately, however to maximize Mastery (or Snoutlings) you want three things to be true:
1. You can autoplay it so there is less effort on your part. Obviously the longer it can run by itself, the less you have to intervene.
2. You must have a combination that will reliably survive at least to some specific wave.
3. It autoplays quickly. Things that prevent quick autoplay include: lots of piggies who each take a turn, pigs that summon or regenerate, and pigs that heal heavily or shield themselves. KPC and DPC do not have regeneration or summoning, but there are pigs that shield and heal (and reduce the birds damage).

One of the advantages of only playing a few waves (or only the first wave) before restarting is that you don’t have to have a healer in the group – but you may have to restart every 30 seconds. See my “Automated Mastery and Snoutlings” that I posted earlier.

Finally, the advantages of the dungeons are that they level up as you do, and you can take three of your birds. These both result in more mastery per piggy slain. The disadvantage is that dungeon pigs are tougher to defeat.

IMHO the single most useful power up is the Golden Chili. The autoplay is not smart enough to use the Golden Chili until the second attack, however.