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Are you sure the pigs in question aren’t the type where damage increases as the rage chili fills up (passive effect)? If they are, and you have a full chili when they hit, then they will hit twice as hard. I did not see anybody hitting me for more than what was stated in the info (this is on Android).
I also noticed that the beast that hits all three birds will have an increasing blow power by the time it reaches the third bird (even if the chili is empty when he starts his hit). The rage chili must be filling up a bit with each bird being hit, meaning the second and third bird are always going to take more than the base damage listed in the tooltip.
Finally, I noticed that Red’s Paladin shield (the 35% reducer where he can take damage for another bird) doesn’t work right when all three birds are attacked at once. The shield does nothing. Not sure if that is because Red can’t take a hit and protect someone else at the same time (graphically), but it sure sucked trying to use Porky in that cave because he’d get the full power of the hit (plus a bit). If the tremor happened to hit him at that point, he was dead. Nothing to be done about it.
I had to use Pigiana on those 10-wavers just because of that bug. Dang that cave sucked.
Thanks,
sutekh137