Reply To: Angry Birds Epic Bugs

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Sutekh137
@sutekh137

Almost all the crashes I have are right at the start of the battle when one of those newer video ads would be queueing up. They seem really processor/memory intensive. Even if they do run, things come back and are eventually start getting choppy until ABE just dies and I’m looking at my Nova Launcher desktop.

Epic used to run more smoothly. It even ran fine on my previous tablet that was three years old. Now on a very recent (just a few months old) tablet with about twice the memory and twice the CPU, ABE crashes regularly. Especially since adding events and these very burdensome ads. I blame events and ads because I can be rolling the dice at the forge or cauldron for hours (no ads) without so much as a hiccup. But as soon as I start fighting (and therefore displaying ads), I get slowdowns and eventually crash.

If the ad layer is going to make the game unplayable by many folks (because that is the conclusion I am coming to), could Rovio at least offer a paid, ad-less version of the game? For the first time and for any Rovio game, I would probably pay. For three years I have not spent a single cent in any Rovio game, and I have never clicked through a single ad. But I would pay for ad-less Epic even though I am almost completely caught up with the last update and am at level 41). Maybe that should tell you something.

Ads for special stuff like free spins on the Pig or opening a trunk in a Chronicle Cave — that’s fine. Because the user asks for it and knows what they are running. Ads right before a battle — not the same thing. And crashes at those points can be more costly to the user because he/she may have purchased a fighter with LC or burned paid-for stamina.

Please get the bloated ad layer under control in this game.

Thanks,
sutekh137