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I doubt they’ll do a no-items cave. Items = cash for Rovio. There’s no way they’d discourage you from getting more of them. What they might do instead is make items (and possibly other healing) 50% effective so you have to use more of them.
I could see messing around with the party-structure – you only get 1 of your own birds plus 2 hirelings? Or only 1 of each? Maybe even a 1-on-1 for the whole cave? Or go the other way – allow 4 or even 5 birds, but make the battles much harder so you NEED to bring a large group. (It is possible to have 4 allies at least – it currently only happens in the 2nd wave of Wizpig Castle.)
Permanent undispellable ghost ability on pigs? Force you to miss half of all your attacks? Or maybe just randomly ghost pigs every other turn?
Randomly put undispellable counter-effects on pigs? (Lightning Shield/Thorny Vines)
One evil combination would be repeatedly blocking rage abilities while simultaneously giving all pigs Wildling ability and making the rage bar fill up faster. Even better if you can’t dispel the rage-block so you have to wait for it to wear off while the enemies get the advantage of the full bar for longer.