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@captrec I also used to delay posting scores until a few ladies in the Bloated Pig told me posting sub-average scores prevents the average from becoming inflated, which is a problem for levels steamrolled by daily challenges, and those with fewer entered scores. They were right. I’ve entered a low score and seen the average drop by 20-100 points. If more people followed suit, the averages would drop quite a bit.
The iOS domination you mentioned is exactly why I need the actual platform distribution. I can compensate for it and find a true baseline, which will be a template for finding cursed levels. For example:
AB Space Overall 1st-2000th Place by Platform Percentage.
Any totals under 100% are due to no platform specified.
----------------------------- Rank iOS, And, PC ----------------------------- 1-100 75, 15, 10 101-200 64, 24, 12 201-300 71, 19, 9 301-400 78, 13, 7 401-500 56, 30, 13 501-600 66, 22, 10 601-700 66, 20, 13 701-800 61, 20, 12 801-900 70, 20, 9 901-1000 71, 17, 10 1001-1100 67, 16, 14 1101-1200 54, 28, 12 1201-1300 47, 34, 10 1301-1400 55, 31, 9 1401-1500 56, 19, 17 1501-1600 46, 28, 16 1601-1700 59, 24, 9 1701-1800 49, 25, 23 1801-1900 40, 24, 19 1901-2000 41, 21, 16 -------------------------
Top 2000 Average: 60% iOS, 23% Android, 13% PC, 4% Other
Top 100: 75% iOS, 15% Android, 10% PC
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Using those ratios, I’d expect to find a similar ratio on any episode or level. If a level’s Top 100 is 35% iOS, 59% Android, 6% PC, IMO, that’s a red flag. As far as what % variance is statistically significant, I have no idea. A common threshold is 5%, but I don’t know if that’s appropriate here. I was just a music major, so for that, I must defer to any ABN math gurus who want to chime in.
The Top 100 ratio may be useful for quick-checking a level, but the Top 2000 ratio broken into 100-place chunks is better. At Episode/Game level, it can determine if any cursed levels exist. For a specific level, it does the same, in addition to determining if (and how) a platform’s scores may be affected. Take any level’s Overall Top 2000. If the expected breakdown is 75,15,10, but 1-100 is: 40% iOS, 37% Android, 23% PC, it suggests a quirk that handicaps iOS scores, or boosts scores for Android/PC.
Anyway, it’s a work in progress, and since I’m NOT a math guy, it’s highly likely my approach is flawed. I expect most cursed levels will be reported by talented flingers. As I have no way to test Android, I’d prefer to use math to confirm them. Also, it’d be much less work than manually running each candidate level through TestBox for a week. :)