Reply To: Good and Bad

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Red
@james1562

The Blues Jake, Jay, Jim

Tricksters

Good
Deals high damage. Passive ability makes all allies attack stronger and removes all harmful effects on them.

Bad
None.

Rogues (200 snoutlings) Location: Pirate Coast

Good
Over time damage is very strong.

Bad
His over time attack doesn’t work on pirates and cupcake trap isn’t very good in some situations.

Spies (300 snoutlings) Location: Winter Wonderland

Good
Ignores passive effects/buff effects such as Ironclad, dodge, etc, As long as the target is not directly hit. Heals for 3 turns.

Bad
Heals very little unless you do BIG damage on a target.

Marksmen (500 snoutlings) Location: Bamboo Forest (behind friendship gate)

Good
His attack makes an enemy suffer 25% damage per attack. Ambush makes a targeted bird take damage instead of blues but if an enemy attacks the targeted bird the blues counter attack.

Bad
Ambush isn’t great with low health birds.

Skulkers (150 Lucky Coins) Location: Old Nesting Burrows

Good
Does high damage and enemy takes +30% damage for 2 turns. Tricksy Trick moves a bird’s harmful effects to enemies.

Bad
Not good to use in Porktuga and Limestone Lagoon since there are pirates there and pirates are immune to harmful effects.