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1) since each time the dungeons get harder, the reward should reflect that. i think the snoutling compensation is unbalanced…it’s illogical that the reward would be the same for more work; that’s like getting a promotion at work without a raise.
2) once you’re maxed out (like i am) then instead of exerperience doubling (rest bonus), which does nothing for me, there should be resource or snoutling doubling for battles. at this point i’m working thru the caves, and marauding the country side in search of snoutlings for class upgrades and resources for potions and waiting for the daily golden pig battle.
3) it would be also nice if you pick what resources you spin for; either potion materials, forging materials, or both. i’ve found that even before maxing out on level 25, with ample use of the golden pig bank (where you roll for set items) i have no use for forging materials anymore, any weapons/off hand items i get blue prints for are usually not any better than what i’ve already got.
4) it would be nice in the cave battles if you could use more than one of a type of bird with different classes activated. (example; using a friends red bird with paladin activated and my own red bird with samurai; or one blue with spies and one blue with tricksters)