Reply To: How your character's level affects set items

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KillerKea
@killerkea

@danke
Thanks, but I went to that page and couldn’t find the formula. The formula you mention is close to being correct, but it can’t be right since I remember the damage I did increased for every level I gained and I don’t see anything that accounts for the level gain in your formula. However I sort of I figured out how everything works, but I can’t confirm it since I don’t remember how much damage my birds did when they were less than level 25.

For Red the attack number is something like (base attack which = 2 per character level – 1 + weapon damage) * (off hand weapon bonus which is either 1 or 1.05) * (class which is 1, 1.2, 1.4 or 1.6 depending on how much training you’ve received from the Mighty Eagle)

Once you have the attack number then you can apply the class (headset) to figure out the total damage. For example, for the Paladin I’d take the attack number and multiply it by 1.35 and for the samurai I’d multiply by 0.50, but the samurai gets 3 attacks so he does more damage. I’m guessing this is where the set bonus would be applied too, but I can’t figure out the set bonus since I don’t have any sets.

For level 25 birds you can figure the base attack by the following:
Red = 49 + weapon damage
Chuck = 70 + weapon damage
Matilda = 49 + weapon damage
Bomb = 77 + weapon damage
Blues = 77 + weapon damage