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I highly recommend watching the daily dungeon walkthrougs. Take them as a guide, don’t fully relly on them. These are the main characteristics of the dungeons:
Porktuga: All of the pigs are immune to debuffs. I highly recommend a dispeler to remove the dangerous counter attack effect.
Haunted Ship: Mainly undead enemies, most of them revive in 2 turns. Some enemies deal high amount of damage and apply debuffs. Mass damage attacks are highly recommended for undead enemies.
Floating Hoghouse: Dispellers are recommended to remove the buffs. Watch out for the pigmies, their hoard ability can be a pain while fighting. Watch out for the wildling effect.
Volcano Island: Chain attacks are highly recommended, due to the ninjas’ dodge ability. In some waves ironclad pigs’ll appear.
Trick or Treat Castle: Mainly undead enemies, all of them revive in 3 turns. Some apply debuffs.
Botomless Pit: Extremly powerfull attacks. Watch out for the wildling pasive effect(only a couple of enemies have this ability), at full rage chili they can deal almost 60% bonus damage.
Sunken Piramid: Mainly undead enemies, some apply debuffs.The same story as trick or treat castle, but mummy themed.
P.S: I’ll try to create a guide sometimes in the future, but the walkthrougs are the best source of information at the moment. Check those before! Please note that enemies’ HP and damage depends on your birds’ current level. Also, first time you enter a dungeon the enemies’ll have the level the birds had at the moment of discovering it (i. e.: if you discover a dungeon at level 9 the enemies will stay at this level until the dungeon it’s defeated for the first time, then they’ll level up to your current level )