Reply To: Self-Destroying and Unstable Levels

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Kelani
@kelani

@mvnla2 Add another one to Beak1 #8

AB Space Beak1 #8, partial/total destruction, 30k-??k, 1:300+ attempts, Instant

The air canisters strike again! Immediately after reset, the rightmost canister (the one attached to the chain) spontaneously triggered. This pushes the right ship and several boulders to the upper planetoid for 30-50k dmg. I got 43k when it happened to me. I think a 0-birder could be possible, but it’d be rare enough that nobody will ever see it. Not sure yet if this could make for a higher-scoring 1-birder, as it takes a difficult shot to make the remaining ship do anything other than spin in circles. Even then, I don’t think it can push enough boulders to the upper planetoid to get the same destruction as the normal 1b shot.