Reply To: Angry Birds Epic Bugs

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GrimmJow
@grimmjow

@amslimfordy :

I let be it is a bug is did not understand the logic of Rovio.
In a RPG, the purpose is to pass the levels with difficulty then, having to up levels, meaning finishing them more easily.

In ABE, for the normal levels, no problem, the level of the enemies does not move. But in castles….
I am level 20 and the 1st castle should be of the fun for me. But not, the enemies are also level 20.

While the castle of Wizpig, while I have not finished yet, the enemies are 15.
Having made a success of a castle do the enemies follow your level ? If yes, it is not very logical.