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Oh yeah, thanks for making it clear @cosmo2503, I appreciate the debate/discussion, keeps my pig mind working :)
The issue about the power of cash-paid items is actually an issue with the game designer himself, and also the target market intended for the game. If you find Telepod play too grindy (karts expensive to upgrade) this is something to write a constructive essay on and fire it to Rovio. They need to sort it out on the developer end and rebalance it in an update or something.
From how I see it, I don’t think ABG is intended to be a game that requires Asian MMO kind of grinding. If any game needs you to grind 500 hours to get one single virtual unit upgraded that’s a bit absurd I agree.
Do you have a screenshot showing the current upgrade costs for various Telepods? Because novice players are going to scan the Telepods I’m sure they don’t want to go out and read gameguides saying “Free L4 karts are faster” which is actually the case now, ironically.
I think it’s a bit hard to discuss the issue without a few screenshots and a little time spent with @dh-kim to relate his game experiences with late-game tuning costs.