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Today my DC was up to 2-3-4 which is probably the highest I’ll bother playing. With an active x3 Bubbles I thought I’d play since such a boost usually makes things easier. The boss:
Nothing too annoying. The lower flower on the right sends the boss up to the top platform, and the one above it sends him over the top platform and down to the area below the slingshot. Once I got him down there it was just a case of pushing him to the exit.
The KPP was fairly straight forward although I had to restart a few times. Boss 1:
Lots of birds made it easy, this room version is the easier variant where the top right exit is more spacious and so easier to get the boss through.
Boss 2:
Once you know how this one works (and have Terence available) you can clear it with just him and maybe an additional bird if needed.
Boss 3:
Only had 2 birds for this one but was able to clear it with Bubbles opening up the exit and Terence going up to the boss to knock him down. The boss luckily found his way to the exit and fell to his doom.