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Pinokio
@papakarlo

“Transformers Wars” or “Gladiators Fights” aka PvP

Almost same system as events, but instead of fighting scores players will fight each other directly. Instead of pigs, block’s, WMT etc. existing maps will get second road for enemy TF. Actually environment can stay, but gives 0 points and can only inflict damage, like FM, WMT or even pigs. Winner (who survived) get points. Only current bonus squad TF’s can be chosed. Most interesting thing, those TF’s WARS should consist of two different parts:

1 – RANDOM list, based on timezone and when players want to play TF’s WARS. Like live events, which we have atm. Players achieving points during day for fights, and depending to place, they attain Epaulettes, similar to event tokens, which can be traded for TF OP, accs etc.

2nd – DUELS – each player can challenge to duel any player by typing his name. 12hours for accepting or rejecting.  Right after accepting, duel time randomly set within next 12 hours. Rejecting deduct 5gems from respondent. No reaction mean rejecting. Also absense when duel start deduct 5gems. Other player become a winner automaticaly and get 1gem. Both players absent – both lose 5gems. When player in duel (sent to another player request for duel or got this request, or in waiting duel time) 3rd player can send request for duel to both, and they can accept or reject. If accept, duel time set within next 12 hours after current duel time. Duels can’t be avoided. Winner get 1gem, loser lose 3gems, no matter, who sent a challenge to duel.