Reply To: New Arena

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Kochschwein
@jaspertm-l

Thanks for the tip, @lando-calrissian.

Here is the text:

 

Hello everyone!

We’re very excited for you all to finally experience the new Arena. We have worked very hard on this one and so far we have over 1 million players competing. It’s truly amazing!

As with everything new, it always comes with some growing pains. You have a lot of feedback and concerns about the latest Destructometer changes and I would like to explain why we decided to make them.

Angry Birds 2 has always been a game of skill, mixed in with some smaller random elements to make it more interesting. Random in this context can be which pigs are awake/asleep, how the physics can cause chain reactions, which towers spawn (depending on the area), etc. We believe that spells, when given by the Destructometer are too random. For example, your score can change greatly if given a Mighty Eagle Spell vs. a Blizzard Spell. Spells are also very random in how differently they activate. We have all experienced the Chili spell always picking the worst out of 2 remaining pigs. Randomness can be fun. Randomness can be frustrating. We felt that spells from the Destructometer, unfortunately, fell under frustrating. Especially, when it comes to trying to beat your highest score.

We know that it’s not perfect, because nothing ever is. We are heavily monitoring how the Destructometer change is affecting the different parts of the game and will make adjustments accordingly. There have already been adjustments made to Adventures, Clan Events, and Clan Battles and more will come soon. Our next focus is on Daily Challenge, King Pig Panic, and the Map levels.

Spells will always have a place in Angry Birds 2 and we are looking into finding the right place to use them in a more fun way for everyone to enjoy.

Some questions we’ve seen over the last few days:

Q: Why give us spells when we can’t use them as much?

A: We have lowered the drop rates for spells in chests. After the current event is over, restart your game to get the latest changes.

Q: Why not make the Destructometer change only for the new Arena?

A: A lot of players already have a hard time understanding the Destructometer (it is very complex, even for us). Making it behave differently depending on the area would cause even more confusion. We hope that making it consistent everywhere will make for a better experience for all players, old and new.

Q: I feel like I have a harder time competing in Mighty Eagle’s Bootcamp and Clan Battles. Is this correct?

A: The whole idea about the changes was to make it more consistent and more intuitive, not the other way around. We do know that some players were able to play on the old version of the game and therefore could potentially get higher scores. This has been fixed and all players should now follow the same rules. We want to apologize for this ever happening and we’re looking into making future updates faster and smoother.

Q: Why did you remove Apples from the Winning Streak?

A: We understand that the new Arena is more competitive than the last one. We wanted to make the rewards better to reflect this change. Therefore we decided to distribute the Apples between DC & KPP. After listening to your feedback we’ve decided to add additional Apples to the chests. You should start seeing this change tomorrow.

Q: Why did you make the Hat Adventures harder?

A: We’re checking the past Adventures so that we can make changes in the future Adventures to lower the difficulty on the harder levels.

Q: Why am I getting unfair matches in the new Arena?

A: Since the new Arena is using a completely new system, the distribution of players will become better and better over time. Matchmaking will improve when more players have been able to join in on the action!

Q: I can’t reach as far in MEB because of the Destructometer change and get fewer MEB-coins. Will this be fixed?

A: We are noticing that some people have a harder time clearing as many rooms as before the update. Because of this, we are re-distributing the coins in Mighty Eagle’s Bootcamp to reflect this change. You should all have the new values starting tomorrow.

Q: Why are there so many Clan Battles? We want to relax!

A: Not everyone follows the same schedule. Not everyone plays the same. By having Clan Battles more frequently, we allow clans to make their own decision on when they want to participate. With that said, we will be looking into making these decisions easier for clan leaders in the future.

2020 is coming to an end and we are very excited about next year. We have a lot in store for you; our fans and players. We hope you join us on this journey for years to come.

Never stop sending us constructive criticisms! We read as much as possible and always take it to heart. After all, we are making this game for you.

Take care and stay safe!

PS. While we don’t agree that Hal is as bad as everyone says, we’re still looking into improving him in a future update. Stay tuned!

 

/ William – Designer on AB2 (672 FP, Legendary League Division 1)